Kolja Strohm
|
388462baeb
improve grass rendering
|
1 anno fa |
Kolja Strohm
|
b5ec0599b2
refactor ground model building for different ground model types
|
1 anno fa |
Kolja Strohm
|
d19971ddbc
fix light sources were affected by sun position
|
1 anno fa |
Kolja Strohm
|
b265526132
add day-night cycle
|
1 anno fa |
Kolja Strohm
|
168fa833ad
improve grass rendering
|
1 anno fa |
Kolja Strohm
|
6059e124f5
improve rendering performance by combining block models to chunk models
|
1 anno fa |
Kolja Strohm
|
943a32b7b3
add grass rendering
|
2 anni fa |
Kolja Strohm
|
1d9ed048ff
fix shader crashes
|
2 anni fa |
Kolja Strohm
|
5c45e91e10
improved perfomance and fexed some bugs
|
2 anni fa |
Kolja Strohm
|
c74e2f947f
user block light data for rendering blocks
|
2 anni fa |
Kolja Strohm
|
c080d86c55
add custom shaders for block lightning
|
2 anni fa |