Kolja Strohm
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48fd128bc1
improve chunk model builder architecture
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1 jaar geleden |
Kolja Strohm
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388462baeb
improve grass rendering
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1 jaar geleden |
Kolja Strohm
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b5ec0599b2
refactor ground model building for different ground model types
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1 jaar geleden |
Kolja Strohm
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d7a8195b58
WIP: refactoring of chunk model generation
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1 jaar geleden |
Kolja Strohm
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a67c878d63
add grass to ground models to improve rendering performance
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1 jaar geleden |
Kolja Strohm
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6f5beed879
update ground model only on next tick and not for every single update
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1 jaar geleden |
Kolja Strohm
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6059e124f5
improve rendering performance by combining block models to chunk models
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1 jaar geleden |
Kolja Strohm
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e34b571470
support block animations and dialog close notifications
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1 jaar geleden |
Kolja Strohm
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72ac999482
improve performance by not ticking blocks anymore since they do never change
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1 jaar geleden |
Kolja Strohm
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7bdd0a2bc9
fix isste with light transmission
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1 jaar geleden |
Kolja Strohm
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563dae9468
apply new code formatter
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2 jaren geleden |
Kolja Strohm
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3ab376f9ab
render only enlighted blocks
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2 jaren geleden |
Kolja Strohm
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8f8c2dea2f
improved kamera rotation
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2 jaren geleden |
Kolja Strohm
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857c1ff152
remove unneeded information from client
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2 jaren geleden |
Kolja Strohm
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78fd0fd567
add uiml based gui system
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2 jaren geleden |
Kolja Strohm
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201195c511
add entity system
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2 jaren geleden |
Kolja Strohm
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e2844e8ab5
block updates will now be processed
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2 jaren geleden |
Kolja Strohm
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59ebc70eec
bedder way to add and remove chunks from the world
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2 jaren geleden |
Kolja Strohm
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9f078c1f34
remove unneeded chunks from memory
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3 jaren geleden |
Kolja Strohm
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2c7f34cca6
adjust system for lazy block instantiation
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3 jaren geleden |
Kolja Strohm
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44d960c781
fix some issues
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3 jaren geleden |
Kolja Strohm
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31286b19ef
add some missing implementations
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3 jaren geleden |
Kolja Strohm
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773660631b
fix some compiler errors
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3 jaren geleden |
Kolja Strohm
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3620864d4a
initial commit
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3 jaren geleden |