Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm 818da07114 fix light changes were not applied to ground model hai 8 meses
  Kolja Strohm 7e00791eb5 add gravity hai 11 meses
  Kolja Strohm a67c878d63 add grass to ground models to improve rendering performance hai 1 ano
  Kolja Strohm 6f5beed879 update ground model only on next tick and not for every single update hai 1 ano
  Kolja Strohm 017b5cc046 fix chunk data loading order issue hai 1 ano
  Kolja Strohm 6059e124f5 improve rendering performance by combining block models to chunk models hai 1 ano
  Kolja Strohm 07239e7cc3 adjust to framework changes hai 1 ano
  Kolja Strohm 4f63f51ede improve map loading speed and added options window hai 1 ano
  Kolja Strohm ed4ef8b1db fix light receiving hai 1 ano
  Kolja Strohm 7bdd0a2bc9 fix isste with light transmission hai 1 ano
  Kolja Strohm dd5d3b1830 fixed already loaded chunks are requested while not moving %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 6aff13b9e7 support changing block models %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 0a87646e7d improved item icon rendering %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 6dd41e132a add server selection menu and do not require login anymore %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 840dc49d37 fix some multithreading crashes %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 126283898e fix not fitting block textures %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 3829493744 add debug output %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 3e8a23cce5 clients does now decide on wich chunks they subscribe for changes %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 8f8c2dea2f improved kamera rotation %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 857c1ff152 remove unneeded information from client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 78fd0fd567 add uiml based gui system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 399b6618d8 fix deadlock on entity remove %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a0cdcc16ed fix a fiew memory access bugs %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 6d9671f97f process EntityRemovedUpdate world updates %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 2c6f503ecc entities are now synchronized %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm e361f6ce8a blocks can now be destroyed by the player %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm f15e41408d fixed that old chnks do not disapear %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm e2844e8ab5 block updates will now be processed %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 59ebc70eec bedder way to add and remove chunks from the world %!s(int64=2) %!d(string=hai) anos