Kolja Strohm
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48fd128bc1
improve chunk model builder architecture
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1 rok pred |
Kolja Strohm
|
388462baeb
improve grass rendering
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1 rok pred |
Kolja Strohm
|
b5ec0599b2
refactor ground model building for different ground model types
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1 rok pred |
Kolja Strohm
|
d7a8195b58
WIP: refactoring of chunk model generation
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1 rok pred |
Kolja Strohm
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a67c878d63
add grass to ground models to improve rendering performance
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1 rok pred |
Kolja Strohm
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6f5beed879
update ground model only on next tick and not for every single update
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1 rok pred |
Kolja Strohm
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6059e124f5
improve rendering performance by combining block models to chunk models
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1 rok pred |
Kolja Strohm
|
e34b571470
support block animations and dialog close notifications
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1 rok pred |
Kolja Strohm
|
72ac999482
improve performance by not ticking blocks anymore since they do never change
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1 rok pred |
Kolja Strohm
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7bdd0a2bc9
fix isste with light transmission
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1 rok pred |
Kolja Strohm
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563dae9468
apply new code formatter
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2 rokov pred |
Kolja Strohm
|
3ab376f9ab
render only enlighted blocks
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2 rokov pred |
Kolja Strohm
|
8f8c2dea2f
improved kamera rotation
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2 rokov pred |
Kolja Strohm
|
857c1ff152
remove unneeded information from client
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2 rokov pred |
Kolja Strohm
|
78fd0fd567
add uiml based gui system
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2 rokov pred |
Kolja Strohm
|
201195c511
add entity system
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2 rokov pred |
Kolja Strohm
|
e2844e8ab5
block updates will now be processed
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2 rokov pred |
Kolja Strohm
|
59ebc70eec
bedder way to add and remove chunks from the world
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2 rokov pred |
Kolja Strohm
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9f078c1f34
remove unneeded chunks from memory
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3 rokov pred |
Kolja Strohm
|
2c7f34cca6
adjust system for lazy block instantiation
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3 rokov pred |
Kolja Strohm
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44d960c781
fix some issues
|
3 rokov pred |
Kolja Strohm
|
31286b19ef
add some missing implementations
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3 rokov pred |
Kolja Strohm
|
773660631b
fix some compiler errors
|
3 rokov pred |
Kolja Strohm
|
3620864d4a
initial commit
|
3 rokov pred |