Commit History

Auteur SHA1 Bericht Datum
  Kolja Strohm 16b5e467c5 receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture 5 maanden geleden
  Kolja Strohm 818da07114 fix light changes were not applied to ground model 6 maanden geleden
  Kolja Strohm 7e00791eb5 add gravity 9 maanden geleden
  Kolja Strohm a67c878d63 add grass to ground models to improve rendering performance 1 jaar geleden
  Kolja Strohm 6f5beed879 update ground model only on next tick and not for every single update 1 jaar geleden
  Kolja Strohm 017b5cc046 fix chunk data loading order issue 1 jaar geleden
  Kolja Strohm 6059e124f5 improve rendering performance by combining block models to chunk models 1 jaar geleden
  Kolja Strohm 07239e7cc3 adjust to framework changes 1 jaar geleden
  Kolja Strohm 4f63f51ede improve map loading speed and added options window 1 jaar geleden
  Kolja Strohm ed4ef8b1db fix light receiving 1 jaar geleden
  Kolja Strohm 7bdd0a2bc9 fix isste with light transmission 1 jaar geleden
  Kolja Strohm dd5d3b1830 fixed already loaded chunks are requested while not moving 2 jaren geleden
  Kolja Strohm 6aff13b9e7 support changing block models 2 jaren geleden
  Kolja Strohm 0a87646e7d improved item icon rendering 2 jaren geleden
  Kolja Strohm 563dae9468 apply new code formatter 2 jaren geleden
  Kolja Strohm 6dd41e132a add server selection menu and do not require login anymore 2 jaren geleden
  Kolja Strohm 840dc49d37 fix some multithreading crashes 2 jaren geleden
  Kolja Strohm 126283898e fix not fitting block textures 2 jaren geleden
  Kolja Strohm 3829493744 add debug output 2 jaren geleden
  Kolja Strohm 3e8a23cce5 clients does now decide on wich chunks they subscribe for changes 2 jaren geleden
  Kolja Strohm 8f8c2dea2f improved kamera rotation 2 jaren geleden
  Kolja Strohm 857c1ff152 remove unneeded information from client 2 jaren geleden
  Kolja Strohm 78fd0fd567 add uiml based gui system 2 jaren geleden
  Kolja Strohm 399b6618d8 fix deadlock on entity remove 2 jaren geleden
  Kolja Strohm a0cdcc16ed fix a fiew memory access bugs 2 jaren geleden
  Kolja Strohm 6d9671f97f process EntityRemovedUpdate world updates 2 jaren geleden
  Kolja Strohm 2c6f503ecc entities are now synchronized 2 jaren geleden
  Kolja Strohm e361f6ce8a blocks can now be destroyed by the player 2 jaren geleden
  Kolja Strohm f15e41408d fixed that old chnks do not disapear 2 jaren geleden
  Kolja Strohm e2844e8ab5 block updates will now be processed 2 jaren geleden