Kolja Strohm
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
6 months ago |
Kolja Strohm
|
3137d8db92
rotate entities to look at their target
|
1 year ago |
Kolja Strohm
|
b7509d7871
add size attribute to model info
|
1 year ago |
Kolja Strohm
|
93b14b8be6
improve fluid system
|
1 year ago |
Kolja Strohm
|
b5ec0599b2
refactor ground model building for different ground model types
|
1 year ago |
Kolja Strohm
|
6059e124f5
improve rendering performance by combining block models to chunk models
|
1 year ago |
Kolja Strohm
|
226e8f6100
request model states after block loading if block can have diferent states
|
1 year ago |
Kolja Strohm
|
0e204830ac
add fluids
|
1 year ago |
Kolja Strohm
|
943a32b7b3
add grass rendering
|
2 years ago |
Kolja Strohm
|
563dae9468
apply new code formatter
|
2 years ago |
Kolja Strohm
|
857c1ff152
remove unneeded information from client
|
2 years ago |
Kolja Strohm
|
e2844e8ab5
block updates will now be processed
|
2 years ago |
Kolja Strohm
|
2c7f34cca6
adjust system for lazy block instantiation
|
3 years ago |
Kolja Strohm
|
31286b19ef
add some missing implementations
|
3 years ago |
Kolja Strohm
|
3620864d4a
initial commit
|
3 years ago |