提交历史

作者 SHA1 备注 提交日期
  Kolja Strohm 63f619320a changes for c++20 7 月之前
  Kolja Strohm 7e00791eb5 add gravity 9 月之前
  Kolja Strohm 3137d8db92 rotate entities to look at their target 1 年之前
  Kolja Strohm 48fd128bc1 improve chunk model builder architecture 1 年之前
  Kolja Strohm 93b14b8be6 improve fluid system 1 年之前
  Kolja Strohm 388462baeb improve grass rendering 1 年之前
  Kolja Strohm b5ec0599b2 refactor ground model building for different ground model types 1 年之前
  Kolja Strohm d7a8195b58 WIP: refactoring of chunk model generation 1 年之前
  Kolja Strohm a67c878d63 add grass to ground models to improve rendering performance 1 年之前
  Kolja Strohm b265526132 add day-night cycle 1 年之前
  Kolja Strohm 168fa833ad improve grass rendering 1 年之前
  Kolja Strohm 6f5beed879 update ground model only on next tick and not for every single update 1 年之前
  Kolja Strohm 017b5cc046 fix chunk data loading order issue 1 年之前
  Kolja Strohm 6059e124f5 improve rendering performance by combining block models to chunk models 1 年之前
  Kolja Strohm 07239e7cc3 adjust to framework changes 1 年之前
  Kolja Strohm e34b571470 support block animations and dialog close notifications 1 年之前
  Kolja Strohm 72ac999482 improve performance by not ticking blocks anymore since they do never change 1 年之前
  Kolja Strohm 6bc09bae6d add inventoty search filter 1 年之前
  Kolja Strohm ed4ef8b1db fix light receiving 1 年之前
  Kolja Strohm 7bdd0a2bc9 fix isste with light transmission 1 年之前
  Kolja Strohm 0e204830ac add fluids 1 年之前
  Kolja Strohm c971f69bfe fix crash when a rendered block is replaced by another block 2 年之前
  Kolja Strohm a776abf087 made chunk loading up to 100 times faster 2 年之前
  Kolja Strohm 563dae9468 apply new code formatter 2 年之前
  Kolja Strohm 6dd41e132a add server selection menu and do not require login anymore 2 年之前
  Kolja Strohm 840dc49d37 fix some multithreading crashes 2 年之前
  Kolja Strohm 3ab376f9ab render only enlighted blocks 2 年之前
  Kolja Strohm 5c45e91e10 improved perfomance and fexed some bugs 2 年之前
  Kolja Strohm c74e2f947f user block light data for rendering blocks 2 年之前
  Kolja Strohm ac10f9b8d6 player movement is now client sided 2 年之前