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@@ -72,7 +72,6 @@ void World::update( bool background )
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serverMessageReader->lese( (char*)&dir.z, 4 );
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serverMessageReader->lese( (char*)&dir.z, 4 );
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kam->setDirection( dir );
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kam->setDirection( dir );
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}
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}
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- ((Game*)(Menu*)menuRegister->get( "game" ))->updatePosition( pos );
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for( Dimension* dim : *dimensions )
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for( Dimension* dim : *dimensions )
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dim->removeDistantChunks( { (int)pos.x, (int)pos.y }, this );
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dim->removeDistantChunks( { (int)pos.x, (int)pos.y }, this );
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char b = 0;
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char b = 0;
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@@ -111,6 +110,7 @@ void World::update( bool background )
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block.getA()->setAmbientFactor( block.getA()->getAmbientFactor() + 0.2f );
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block.getA()->setAmbientFactor( block.getA()->getAmbientFactor() + 0.2f );
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}
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}
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}
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}
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+ ((Game*)(Menu*)menuRegister->get( "game" ))->updatePosition( pos, hasTarget, target );
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}
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}
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network->zFactoryClient()->endMessageReading( background );
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network->zFactoryClient()->endMessageReading( background );
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}
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}
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