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@@ -171,6 +171,7 @@ copy "..\..\..\..\..\Allgemein\Network\x64\Release\Network.dll" "network.dll"</C
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="AddChunkUpdate.cpp" />
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+ <ClCompile Include="AddEntityUpdate.cpp" />
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<ClCompile Include="Area.cpp" />
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<ClCompile Include="BasicBlocks.cpp" />
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<ClCompile Include="Block.cpp" />
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@@ -180,12 +181,15 @@ copy "..\..\..\..\..\Allgemein\Network\x64\Release\Network.dll" "network.dll"</C
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<ClCompile Include="Chunk.cpp" />
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<ClCompile Include="Dimension.cpp" />
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<ClCompile Include="DirectConnect.cpp" />
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+ <ClCompile Include="Entity.cpp" />
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+ <ClCompile Include="EntityType.cpp" />
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<ClCompile Include="FactoryClient.cpp" />
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<ClCompile Include="Game.cpp" />
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<ClCompile Include="Globals.cpp" />
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<ClCompile Include="Initialisierung.cpp" />
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<ClCompile Include="Inventoty.cpp" />
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<ClCompile Include="Item.cpp" />
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+ <ClCompile Include="ItemEntity.cpp" />
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<ClCompile Include="ItemSlot.cpp" />
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<ClCompile Include="ItemStack.cpp" />
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<ClCompile Include="ItemType.cpp" />
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@@ -196,12 +200,14 @@ copy "..\..\..\..\..\Allgemein\Network\x64\Release\Network.dll" "network.dll"</C
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<ClCompile Include="NetworkHandler.cpp" />
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<ClCompile Include="NoBlock.cpp" />
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<ClCompile Include="PlaceBlockUpdate.cpp" />
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+ <ClCompile Include="Player.cpp" />
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<ClCompile Include="PlayerKam.cpp" />
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<ClCompile Include="StaticInitializerOrder.cpp" />
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<ClCompile Include="World.cpp" />
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<ClCompile Include="WorldUpdate.cpp" />
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</ItemGroup>
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<ItemGroup>
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+ <ClInclude Include="AddEntityUpdate.h" />
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<ClInclude Include="Area.h" />
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<ClInclude Include="BasicBlocks.h" />
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<ClInclude Include="Block.h" />
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@@ -210,10 +216,10 @@ copy "..\..\..\..\..\Allgemein\Network\x64\Release\Network.dll" "network.dll"</C
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<ClInclude Include="BlockType.h" />
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<ClInclude Include="Chunk.h" />
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<ClInclude Include="Constants.h" />
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- <ClInclude Include="CurrentPlayer.h" />
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<ClInclude Include="Dimension.h" />
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<ClInclude Include="DirectConnect.h" />
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<ClInclude Include="Entity.h" />
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+ <ClInclude Include="EntityType.h" />
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<ClInclude Include="FactoryClient.h" />
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<ClInclude Include="Game.h" />
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<ClInclude Include="Globals.h" />
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@@ -221,6 +227,7 @@ copy "..\..\..\..\..\Allgemein\Network\x64\Release\Network.dll" "network.dll"</C
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<ClInclude Include="Initialisierung.h" />
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<ClInclude Include="Inventory.h" />
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<ClInclude Include="Item.h" />
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+ <ClInclude Include="ItemEntity.h" />
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<ClInclude Include="ItemSlot.h" />
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<ClInclude Include="ItemStack.h" />
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<ClInclude Include="ItemType.h" />
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@@ -230,6 +237,7 @@ copy "..\..\..\..\..\Allgemein\Network\x64\Release\Network.dll" "network.dll"</C
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<ClInclude Include="NetworkHandler.h" />
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<ClInclude Include="NoBlock.h" />
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<ClInclude Include="PlaceBlockUpdate.h" />
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+ <ClInclude Include="Player.h" />
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<ClInclude Include="PlayerKam.h" />
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<ClInclude Include="Registries.h" />
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<ClInclude Include="StaticRegistry.h" />
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